Final Fantasy XVI director Naoki Yoshida recently explained how he believes Final Fantasy should be “what the creator at the moment thinks Final Fantasy should be,” and hopes that future creators will continue to create the finest thing they can envision for the series.
While discussing the main differences between Final Fantasy XVI and the rest of the series with Den of Geek, Naoki Yoshida revealed that when he took over Final Fantasy XIV development from the director at the time, he was offered some guidance. He was informed that the Final Fantasy series should be whatever the creator believes it should be at the time, and he added, “I really took that to heart. I want that to be something that future artists can do.”
Final Fantasy XVI is a significant departure from earlier entries in the series because it focuses on real-time action and is regarded as an ARPG rather than a JRPG. Yoshida is aware that the series has become recognized for certain tropes, and he wanted to disrupt the pattern with this installment. Even at the studio level, he explains, the series slips into the trap of always being a JRPG, “Ok, we’re creating Final Fantasy, but we have to do it this way because that’s how they did it in the past.” He wants to demonstrate to future franchise developers and creators that you can move past these concepts and create something entirely distinct that still works within the series and sells just as well.
Several interviews with the Final Fantasy XVI director have been released today, with many of them mentioning the potential of a PC version. Yoshida has stated in each interview that the game has been optimized for PS5, even going so far as to say that it would require a $2,000 PC to operate in its present form.
Final Fantasy XVI Producer Naoki Yoshida said that Final Fantasy XVI was optimized for PS5 with technical support from SIE and at present it would take a roughly $2000 dollar PC to be able to have a similar experience on PC.
#FF16https://t.co/ztkJ56JlWm pic.twitter.com/vYZX3pncWa— Genki
(@Genki_JPN) February 28, 2023
The game is part of a Sony monopoly agreement, which means it will be exclusive to the PS5 for 6 months. However, Yoshida claims that given all of the possible technology, this isn’t enough time to improve the game for PC.
Naoki Yoshida says Final Fantasy XVI PC version will not be ready in 6 months after PS5’s release (PS5 version has a 6-month timed exclusive)
Translated from https://t.co/oc3izIeSMZ pic.twitter.com/bRPdts7rjP— Wario64 (@Wario64) February 28, 2023
According to a translation of a Japanese PlayStation Blog article, Yoshida would like to make a Computer version of Final Fantasy XVI, but it won’t happen anytime soon. If you want to play the PC version, you’ll either have to wait a long time and avoid leaks, or search for a method to play the game on PS5.